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岗位职责
Location: Shanghai BU: EA China Studio Position: Graphic Artist Intern 美术设计实习生 部门介绍 EA中国工作室的文化根植于创新、自主及团队合作。在EA,我们快速并聪明地工作,确保高质量的产品在亚洲区域的发行及运营。我们勇于尝试新事物,并能迅速从过往经验中不断进步。我们和同事一起开心地工作,高度重视并践行工作与生活的健康平衡。 职位简介 我们正在寻找有创意,对品质有高要求的原画(图形)美术设计实习生。他将与团队一起用创意的方法来制作手机或者PC端的游戏的美术资产。 职位描述 负责制作游戏内的2D美术资产(界面,图标资产与运营活动设计); 在限定的时间内制作高质量的2D游戏资产; 平衡质量与时间,用表现力最佳的方法制作美术元素; 提供良好审美,有创新的,并且是适合游戏UX的美术设计; 设计游戏界面与活动效果图,并负责制作相关动效; 根据美术组长的要求进行开发迭代; 紧跟行业趋势,确保游戏产品具有高品质和竞争力;
岗位要求
出色的概念,插画和图形设计能力 了解平面构成,颜色,与文本布局 了解与用户体验相关的流程、组合和设计 能够快速学习内部 UI 开发工具 高效快速的工作实践,可在截止日期压力下快速迭*** 深入了解 Adobe 产品:Photoshop、Illustrate、After Effects 能够制作动画作为加分项 有Unity3D 经验者优先 热衷热衷于玩和制作出色的游戏
岗位职责
Location: Shanghai BU: SDI (Studios Data & Insights) Position: Data Analyst Intern 数据分析实习生 BU Introduction We, SDI (Studios Data & Insights), evolve our games and how players interact with them by providing electronic artists with the power of data, right at their fingertips. We strive to be the best in class AI team in the gaming industry by maximizing fun for EA players through easier deployment of AI driven solutions for game makers. Our insights are ubiquitous through autonomous analytics. Your responsibilities will include: • Design telemetry logs to track in-game behaviors based on the game design and the request of stakeholders. • Analyze daily performance data, including sales and in-game telemetry, to identify opportunities and challenges, then create strategies and tactics to drive results. • Creation and maintenance of static and interactive dashboards, reports and ad-hoc queries. • Perform regular deep dives to investigate player segments, behaviors, and spending habits. • Evaluate the impact/success of game events, content updates and marketing campaigns. • Communicate results of analysis with recommendations and impact to the stakeholders.
岗位要求
You will have: • Fluent in Chinese and English critical. • Strong practical experience of SQL critical. • Fan of games, especially popular mobile games. Having your own understanding for games is a big plus. • Fan of football is a big plus. • Experience working with distributed data stores (Hadoop, Redshift etc.) a big plus. • Experience of R or Python for data analysis, a big plus. • Excellent data analysis skills required; experience of modeling, A/B testing, multivariate testing, machine leaning and statistics desirable. • Proven ability to partner with cross-functional disciplines and influence effectively. • Strong organizational skills & attention to detail. • Ability to work collaboratively within a small team and effectively communicate across teams in different regions. • Experience as an analyst within an agile corporate environment highly desirable but not critical.
岗位职责
产品经理(技术)实习生 Asia Product Development Group (PDG) 是一个致力于与顶尖游戏开发商合作,通过合作开发的形式给全球的玩家带来激动人心的全新手游体验的组织。 在PDG中,每个项目都是由一支小而精的核心团队组成,包含制作人,产品经理,商业分析师等。我们负责与开发商共同研发游戏,以及该游戏在全球的发行及运营。我们希望寻找一位产品经理实习生加我们的游戏团队,参与联合开发游戏项目。 我们希望候选者熟悉各类游戏品类,制作独立游戏的热情,具有高度积极性,且能为游戏编码, 包括游戏, 音效,框架, 渲染, 和网络。 Responsibilities • 全面的游戏竞品以及品类分析,熟悉不同游戏类型的行业动向及重大事件。通过PPT的形式把解构后的答案以及研究报告清晰地阐述出来。 • 基于竞争和行业研究,为新计划建立商业案例:即识别机会,定量分析相关指标,并有效地与团队沟通。 • 参与游戏原型脑暴讨论, 并且主动提出自己的方案。 • 与团队合作,实现游戏原型的设计以及开发需求 • 负责功能的技术设计实现
岗位要求
Requirements • 攻读计算机专业的本科或者硕士学位。 • 对游戏充满热情的人才, 若有之前小游戏演示版本为佳。 • 熟练使用前端引擎包括但不限于Unity与Unreal。 • 熟悉编程语言例如Java , C# 或者C++。 • 具备扎实的算法,数据结构,操作系统等计算机背景 • 高度的分析能力,良好的商业判断和由内而外的好奇心。 • 能够以清晰简洁的方式传达复杂的想法。 • 良好的英文读写能力
岗位职责
Location: Shanghai BU: EA China Studio Position: Game Engineer Intern 游戏开发实习生 部门介绍 EA中国工作室的文化根植于创新、自主及团队合作。在EA,我们快速并聪明地工作,确保高质量的产品在亚洲区域的发行及运营。我们勇于尝试新事物,并能迅速从过往经验中不断进步。我们和同事一起开心地工作,高度重视并践行工作与生活的健康平衡。 职位简介 我们正在寻找有才华的、有高度责任感的游戏开发工程师加入我们,以在多种平台上(包括安卓、iPhone/iPad等)开发新一代的手机游戏。候选人应是具有高度积极性的工程师,能为任何游戏系统编码,包括游戏、音效、框架、渲染和网络。 职位描述 巩固我们现有的游戏,基于我们现有游戏的基础上,开发新的游戏内容,从而保证我们的游戏在相应市场上的领先地位; 参与游戏原型、系统架构和功能模块的设计和开发,为中国游戏市场提供高质量的产品; 与QA密切合作,寻找缺陷,并进行游戏内测、公测以及正式发布版本的验收测试; 研究手机框架和必须的基础架构以及技术; 帮助创建技术规格和软件架构文档; 及时向上级交流项目的进度、问题和风险等; 根据需求支持外部的开发团队;
岗位要求
计算机科学或相关领域的本科或者硕士学历; 熟练掌握C++; 基本功扎实,学习能力强,能够快速解决问题; 能自主寻找所需资源,能够在紧迫的时间内以及没有监督的情况下高效地工作; 优秀的沟通技巧和团队合作能力; 对于一种移动平台具有较高的专业知识的可以优先考虑; 良好的英文读写能力;
岗位职责
Location: Shanghai BU: EA Create Position: Technical Artist Intern技术美术实习生 BU Introduction EA Create is a collective of content production teams partnering with EA Studios game teams to deliver outstanding visuals, audio and technology. Our teams comprise of exceptional artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, creatively driven through collaboration, culture and craft. Role Introduction The Technical Artist Intern will be responsible for assisting and maintaining asset pipelines, development workflows, and tools supervised by more senior member(s) within the TA domain. The Assistant Technical Artist must be able to work under a supervising TA and be able to interpret and execute technical requirements with minimal supervision. The candidate should have a minimum level of understanding with current game development engines, DCC(Digital Content Creation) tools, and development workflows, helping to guide Artist in enforcing Art guidelines, such as polygon counts, memory budgets, scene setup, etc. 技术美术实习生将负责协助和维护资产管线、游戏开发的工作流程和由 TA领域内的资深成员监督的工具。 助理技术艺术家需要能够在一个导师TA 指导下工作, 并能够在最低限度的指导下解释和执行技术要求。应聘者应该对当前的游戏开发引擎、DCC(数字资产创建)工具和游戏开发的工作流程有最低程度的理解, 能够帮助指导艺术家执行艺术指南, 如多边形计数、内存预算、场景设置等。
岗位要求
一、Scope of Responsibility / Ownership (责任/所有权) • Troubleshoot and find solutions to problems often experienced by Content Artist. 对艺术家经常遇到的问题进行疑难解答并找到解决方案。 • Support and assist in project setup. 支持和协助项目设置。 • Proactively seek out inefficiencies and problems in existing processes. 积极寻找现有流程中的低效率部分和问题。 • Create and maintain documents outlining art production needs, including in-game integration, 3rd party/in-house tools, and art asset critiques. 创建和维护概述艺术制作需求的文档,包括游戏中的整合,第三方/内部工具以及美术资产分析。 • Maintain regular communication with External Vendors and Internal Teams. 与外部供应商和内部团队保持定期沟通。 二、Skills and Knowledge Required技能和知识 1、Software Skills(软件技能) • Basic knowledge of 3D software packages (DCC) – Maya, Substance, ZBrush, etc. 3D软件包的基本知识 • Basic knowledge of 2D software packages (DCC) – Photoshop 2D软件包的基本知识 • Basic knowledge of common production software – MS Office, Visio . . . etc. 普通生产软件的基本知识 • Basic knowledge of common communication software – Zoom, Slack, . . . etc. 常用通讯软件的基本知识 2、Coding Skills(编码技巧) • Basic knowledge of coding methodologies 编码方法的基本知识 • Basic knowledge of one scripting/coding language (i.e., Python, C#, Java, JavaScript) 一种脚本语言的基本知识 3、Computing Skills(计算技能) • Basic knowledge of computer and network operations计算机和网络操作的基本知识 4、English Language Capability(英语语言能力) • BASIC English reading skill level. 基本英语阅读技能水平。
岗位职责
Location: Shanghai BU: EADP (EA Digital Platform) Position: Software Engineer Intern 软件开发实习生 BU Introduction The EA Digital Platform (EADP) group provides central services that help game teams to tap into the power of the global EA ecosystem. Compatible across multiple platforms and devices, our platform empowers teams to foster deeper, more meaningful relationships with our players. The EADP is the foundation on which EA’s games are built. By providing reusable capabilities that game teams can easily integrate into their games, we allow them to focus on making incredible games. These building blocks are made up of high-level service platforms including Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. EADP团队为EA的游戏和玩家提供统一的数字化服务平台,包括用户认证,信息安全,电子商务,在线交易,会员服务,技术运维和数据分析等。平台基于业界主流的技术栈,支持每分钟百万级的访问流量,为数以亿计的庞大用户群提供7天*24小时的服务。 Role Introduction The successful candidate for this position will serve as a Software Engineer Intern on the Commerce Platform team and will be responsible for the design and implementation of our commerce/identity management system and platform development.
岗位要求
1、Key Responsibilities • Work with mentor and program managers to understand business requirements and translate those into technical designs. 与资深工程师,项目经理等团队成员共同协作,了解业务要求,并做出相应的技术设计 • Participate in technical design and implementation of features. 负责功能的技术设计实现 • Design underlying database schema, interface, and plan for capacity. 确保代码的一致性和质量 • Implement high quality code with comprehensive unit testing. 负责实现高质量代码和全面的单元测试 • Evaluate and adopt technologies which improve the team efficiency and platform capabilities. 开发人员的代码评审,并提供建设性反馈,提高效率和平台承载力 2、Qualifications • BS/MS in Computer Science or Electrical Engineering 计算机或相关专业的本科或硕士 • Familiar with one of programing languages such as Java, C# or C++ 熟悉编程语言例如Java, C# 或者C++ • Solid computer science background including Algorithm, Data Structure, Operation System, Database etc. 具备扎实的算法,数据结构,操作系统等计算机背景 • Passionate to be a full-stack engineer and eager to learn and improve distributed online system 对成为全栈工程师充满热情,并渴望学习和优化在线系统 • Ability to quickly learn complex systems and new technologies 具备快速学习复杂系统和新技术的能力 • Exceptional analytical and creative problem solving skills 具备较强的分析和问题解决能力
岗位职责
Location: Shanghai BU: PDG (Partnered Development Group) Position: Development Manager Intern 项目经理实习生 BU Introduction EA PDG is a department responsible for IP-licensed game development and external team collaboration research and development, using EA’s storied brands and IP to develop new mobile experiences that will reach a global audience. In this team, you will encounter different types of projects, with various approaches to cooperate with partners. At PDG, we are committed to creating extraordinary high-quality mobile games based on EAs top IPs, including FIFA, Need for Speed, Plants Vs Zombies. We value innovation, autonomy, and collaboration in our culture. At EA we work fast and smart ensure the delivery of best quality products in Asia and around the globe. We are always eager to try new things and can involve fast from past experiences. We have fun with our coworkers and highly respect our commitment of healthy work-life balance. EA PDG 是一个负责 IP 授权游戏开发和外部团队协作研发的部门,利用 EA 的传奇品牌和 IP 开发将覆盖全球受众的新移动体验。在这个团队中,你会遇到不同类型的项目,拥有各种独特的艺术风格,来自全球最著名的IP。 Role Introduction EA PDG(Partner Development Group)is looking for a Development Manager Intern to participate in the development and support of multiple AAA projects on mobile.
岗位要求
1、Project Management • Support Dev Manager to establish the overall project development structure and guide the project team to proceed; • Help maintain the project roadmap/schedule with estimation of the scope of work; • Help planning resource to meet the product requirements; • Monitoring the cycle of each development process, support team as needed; • Help prepare regular report and ensure the deliverables on time and on quality; • Help find and address risks during the whole project cycle; 2、Facilitator • Help prepare equipment, tools and support for team members; • Help enhances personal understanding of the production process and actively offers input; 3、Requirements • Educational background: Bachelors or above. Degree in Computer Science is a plus. • Fluent English and Mandarin skills. • Exceptional analytical, communication and problem solving skills.
岗位职责
Location: Shanghai BU: PDG (Partnered Development Group) Position: General Designer Intern手游策划实习生 BU Introduction EA PDG is a department responsible for IP-licensed game development and external team collaboration research and development, using EA’s storied brands and IP to develop new mobile experiences that will reach a global audience. In this team, you will encounter different types of projects, with various approaches to cooperate with partners. At PDG, we are committed to creating extraordinary high-quality mobile games based on EAs top IPs, including FIFA, Need for Speed, Plants Vs Zombies. We value innovation, autonomy, and collaboration in our culture. At EA we work fast and smart ensure the delivery of best quality products in Asia and around the globe. We are always eager to try new things and can involve fast from past experiences. We have fun with our coworkers and highly respect our commitment of healthy work-life balance. EA PDG 是一个负责 IP 授权游戏开发和外部团队协作研发的部门,利用 EA 的传奇品牌和 IP 开发将覆盖全球受众的新移动体验。在这个团队中,你会遇到不同类型的项目,拥有各种独特的艺术风格,来自全球最著名的IP。 Role Introduction We are looking for creative, energetic mobile game designer intern who works with team to make mobile games. 我们正在寻找有想法,有活力的手游策划实习生。他将与团队一起制作手机游戏。 Responsibilities • Responsible for assisting in game production and supervision负责协助游戏制作及监修 • Have certain ideas within a given game framework在给定的游戏框架下,有一定的想法或创意 • Proactively discover latest mobile games 积极主动发觉相关品类的前沿游戏 • Ability to research and analyze existing market products能对现有市场产品调研和分析 • Assist to check the consistency of the detail design from partners. 检查不同团队对应游戏的落地案和愿景的一致性 • Cooperate with partners to develop mobile games. 和相关合作团队紧密沟通协作
岗位要求
Requirements • Good written and spoken English. 有较强的英语书面和听说能力 • Good teamwork, proactive, responsible and motivated良好的团队合作精神,工作积极主动,负责,推动力强 • A mobile gamer is preferred对主流手机游戏有涉猎者优先
岗位职责
Location: Shanghai BU: PDG (Partnered Development Group) Position: General Artist Intern游戏美术设计实习生 BU Introduction EA PDG is a department responsible for IP-licensed game development and external team collaboration research and development, using EA’s storied brands and IP to develop new mobile experiences that will reach a global audience. In this team, you will encounter different types of projects, with various approaches to cooperate with partners. At PDG, we are committed to creating extraordinary high-quality mobile games based on EAs top IPs, including FIFA, Need for Speed, Plants Vs Zombies. We value innovation, autonomy, and collaboration in our culture. At EA we work fast and smart ensure the delivery of best quality products in Asia and around the globe. We are always eager to try new things and can involve fast from past experiences. We have fun with our coworkers and highly respect our commitment of healthy work-life balance. EA PDG 是一个负责 IP 授权游戏开发和外部团队协作研发的部门,利用 EA 的传奇品牌和 IP 开发将覆盖全球受众的新移动体验。在这个团队中,你会遇到不同类型的项目,拥有各种独特的艺术风格,来自全球最著名的IP。 Role Introduction We are looking for talented artist Intern to participate in the development and support of multiple AAA projects on mobile. As a member of the art team, you need to have broad knowledge of the art field, a keen insight into culture, fashion, and the latest industry trends both in Asia and the west. 我们正在寻找有才华的艺术家参与开发和支持多个AAA手游项目作为艺术团队的一员,你需要对艺术领域有广泛的了解,对亚洲和西方的文化、时尚和最新的行业趋势有敏锐的洞察力。 Responsibilities • Collaborate with the art team to create posters, promotion videos, Icons, UI design and other content for different styles of game products. 与团队协作,为不同风格游戏产品制作海报,宣传动画,图标,UI设计等内容 • Create in-game props, Icons, etc. 制作游戏中的物件,图素等内容 • Work closely with the development team to create the visual content of the game concept and prototype, such as concept video, concept painting, etc. 与开发团队紧密合作,制作游戏概念原型的视觉化内容,比如概念视频,概念原画等
岗位要求
Requirements • Graduated in Art school艺术专业毕业 • Good at graphic design擅长平面设计 • Proficient in using some common 2D and 3D software (Photoshop, Illustrator, 3DsMax, Maya, Blender…) 熟练使用一些主流2D和3D软件(Photoshop, illustrator, 3DsMax, Maya, Blender…) • Ability to use post-production software (AE, Premiere…) 会使用后期软件 (AE, Premiere) • Have basic animation skills, 2D or 3D有基本动画技能,2D或3D • Could finish artwork independently, static or animated可以独立完成艺术作品,静态或动画 • Have an “international” aesthetic, understand the foundation of art and art culture有“国际化”的审美,理解艺术基础和艺术文化 • Have good English communication skills有良好的英文沟通能力 • Have strong self-learning ability, can quickly realize production through guidance and assistance有很强的自主学习能力,可以通过指导辅助快速实现生产 • Strong autonomy, can take the initiative to promote work自主性强,能主动推进工作 • Must have a wealth of high-quality personal work to showcase your artistic talents必须有丰富的高品质的个人作品展示你的艺术才能
岗位职责
Location: Shanghai BU: SDI (Studios Data & Insights) Position: Data Engineer Intern数据开发实习生 BU Introduction We, SDI (Studios Data & Insights), evolve our games and how players interact with them by providing electronic artists with the power of data, right at their fingertips. We strive to be the best in class AI team in the gaming industry by maximizing fun for EA players through easier deployment of AI driven solutions for game makers. Our insights are ubiquitous through autonomous analytics. Responsibilities With the help from team, you will be responsible as follows: • Maintain optimal data pipeline architecture with team. • Learn to process complex data sets to meet business requirements. • Create flexible ETL routines with team. • Work with EADP team for querying data from big platform and debugging. • Work with data analysts to solve many practical business requirements.
岗位要求
Qualifications • Bachelor degree and above in Computer Science, Statistics, Informatics, Information Systems or another quantitative field. • Fluent in English speaking and writing. • Experience with data process/ETL and Data Warehouse, ever work on Airflow is a plus. • Ability to use Linux and Shell. • Experience with SQL or NoSQL: Postgres, MySQL, MongoDB, Redshift, etc. • Understand AWS or big data: Hadoop, Presto, Spark, etc. Prior work on these platforms is a plus. • Ability to use SQL and Python/R. • Good communication skill. • Gaming industry experience is a plus.

EA China

电子游戏

10000+

上海

Electronic Arts (EA) 成立于1982年,是世界知名的游戏制作与发行商,代表作如EA SPORTS™ FC、《Apex Legends》、《The Sims™》、《植物大战僵尸》等。在EA,我们的宗旨是“激励世界,同享乐游”。加入我们,让你的白日畅想,成为你的梦想工作!

https://www.ea.com/careers

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