多组输入,一行,包含三个浮点数a, b, c,以一个空格分隔,表示一元二次方程ax2 + bx + c = 0的系数。
针对每组输入,输出一行,输出一元二次方程ax2 + bx +c = 0的根的情况。
如果a = 0,输出“Not quadratic equation”;
如果a ≠ 0,分三种情况:
△ = 0,则两个实根相等,输出形式为:x1=x2=...。
△ > 0,则两个实根不等,输出形式为:x1=...;x2=...,其中x1 <= x2。
△ < 0,则有两个虚根,则输出:x1=实部-虚部i;x2=实部+虚部i,即x1的虚部系数小于等于x2的虚部系数,实部为0时不可省略。实部= -b / (2*a),虚部= sqrt(-△ ) / (2*a)
所有实数部分要求精确到小数点后2位,数字、符号之间没有空格。
2.0 7.0 1.0
x1=-3.35;x2=-0.15
0.0 3.0 3.0
Not quadratic equation
1 2 1
x1=x2=-1.00
2 2 5
x1=-0.50-1.50i;x2=-0.50+1.50i
1 0 1
x1=0.00-1.00i;x2=0.00+1.00i
#include<stdio.h>
#include<math.h> //double sqrt(double x) 求x的平方根
int main(){
double a,b,c,s,x1,x2,num,real,imag;
while(scanf("%lf %lf %lf",&a,&b,&c)!=EOF){
if(a==0) printf("Not quadratic equation\n");
else{
s=b*b-4*a*c;
//printf("%.2lf\n",s);
if(s==0){
x1=(-b)/(2*a);
if(x1==0) x1=0.00;
x2=x1;
printf("x1=x2=%.2lf\n",x1);
}
else if(s>0){
x1=(sqrt(s)-b)/(2*a);
if(x1==0) x1=0.00;
x2=(-sqrt(s)-b)/(2*a);
if(x2==0) x2=0.00;
num=x1;
x1=(x1<=x2)?num:x2;
x2=(num<=x2)?x2:num;
printf("x1=%.2lf;x2=%.2lf\n",x1,x2);
}
else{
real=(-b)/(2*a);
if(real==0) real=0.00;
imag=sqrt(-s)/(2*a);
if(imag==0) imag=0.00;
if(imag<0) imag=-imag;
printf("x1=%.2lf-%.2lfi;x2=%.2lf+%.2lfi\n",real,imag,real,imag);
}
}
}
return 0;
} #include<stdio.h>
#include<math.h>
int main(){
float a,b,c,delta,x1,x2,xb;
while(scanf("%f %f %f",&a,&b,&c)!=EOF){
if(a==0){
printf("Not quadratic equation");
}else{
delta=b*b-4*a*c;
if(delta==0){
x1=(-b)/(2*a);
if(x1==0){
printf("x1=x2=0.00\n");
}
else{
printf("x1=x2=%.2f\n",x1);
}
}else if(delta>0){
x1=(-b)/(2*a)-sqrt(delta)/(2*a);
x2=(-b)/(2*a)+sqrt(delta)/(2*a);
printf("x1=%.2f;x2=%.2f\n",x1,x2);
}else{
x1=(-b)/(2*a);
x2=(-b)/(2*a);
xb=sqrt(-delta)/(2*a);
printf("x1=%.2f-%.2fi;x2=%.2f+%.2fi\n",x1,xb,x2,xb);
}
}
}
} #include<stdio.h>
#include<math.h>
int main()
{
float a,b,c,det;
while(~scanf("%f%f%f",&a,&b,&c))
{
if(a==0)printf("Not quadratic equation\n");
else
{
det=b*b-4*a*c;
if(det==0)printf("x1=x2=%.2f\n",-b/(2*a));
else if(det>0)printf("x1=%.2f;x2=%.2f\n",(-b-sqrt(det))/(2*a),(-b+sqrt(det))/(2*a));
else if(det<0)printf("x1=%.2f-%.2fi;x2=%.2f+%.2fi\n",
-b/(2*a),sqrt(-det)/(2*a),-b/(2*a),sqrt(-det)/(2*a));
}
}
return 0;
} #include<stdio.h>
#include<math.h>
int main(){
float a,b,c,delta,m,n;
while(~scanf("%f %f %f",&a,&b,&c)){
if(a==0){
printf("Not quadratic equation\n");
continue;
}
delta = b*b-4*a*c;
if(delta==0)
printf("x1=x2=%.2f\n",(b+sqrt(delta))/(-2*a));
else if(delta>0){
m=(b+sqrt(delta))/(-2*a);
n=(b-sqrt(delta))/(-2*a);
printf("x1=%.2f;x2=%.2f\n",m>n?n:m,m>n?m:n);
}
else{
m=b/(-2*a);
n=sqrt(-delta)/(2*a);
printf("x1=%.2f-%.2fi;x2=%.2f+%.2fi\n",m,n,m,n);
}
}
} #include<bits/stdc++.h>
using namespace std;
int main() {
double a,b,c;
while(cin >> a >> b >> c) {
double dt = b*b-4*a*c;
if(a==0) {
cout << "Not quadratic equation" << endl;
}
else if(dt==0) {
printf("x1=x2=%.2f\n", -b/(2*a));
}
else if(dt>0) {
double x1 = (-b+sqrt(dt))/(2*a);
double x2 = (-b-sqrt(dt))/(2*a);
if(x1>x2)
swap(x1, x2);
printf("x1=%.2f;x2=%.2f\n", x1, x2);
}
else {
double x = fabs(sqrt(-dt)/(2*a));
double s = -b/(2*a);
printf("x1=%.2f-%.2fi;x2=%.2f+%.2fi\n", s, x, s, x);
}
}
return 0;
} #include <stdio.h>
(737)#include <math.h>
int main()
{
double a,b,c;
while(scanf("%lf%lf%lf",&a,&b,&c)!=EOF){
if(a==0){
printf("Not quadratic equation\n");
continue;
}
double delta=b*b-4*a*c;
if(delta==0){
printf("x1=x2=%.2f\n",-b/(2*a));
}else if(delta>0){
printf("x1=%.2f;x2=%.2f\n",-(b+sqrt(delta))/(2*a),-(b-sqrt(delta))/(2*a));
}else{
if(b==0) printf("x1=%.2f-%.2fi;x2=%.2f+%.2fi\n",b,sqrt(-delta)/(2*a),b,sqrt(-delta)/(2*a));
else
printf("x1=%.2f-%.2fi;x2=%.2f+%.2fi\n",b/(-2*a),sqrt(-delta)/(2*a),b/(-2*a),sqrt(-delta)/(2*a));
}
}
} #include <cstdio>
#include <cmath>
void geng(float a,float b,float k)
{
if(k>0)
{
k=sqrt(k);
printf("x1=%.2f;x2=%.2f\n",(-b-k)/(2*a),(-b+k)/(2*a));
}
else if(k==0)
printf("x1=x2=%.2f\n",(-b)/(2*a));
else
{
if(b==0)
b=-b;
k=sqrt(-k);
printf("x1=%.2f-%.2fi;x2=%.2f+%.2fi\n",(-b)/(2*a),k/(2*a),(-b)/(2*a),k/(2*a));
}
}
int main()
{
float a,b,c;
while(scanf("%f %f %f",&a,&b,&c)!=EOF)
{
if(a==0)
printf("Not quadratic equation\n");
else
{
float k=b*b-4*a*c;
geng(a,b,k);
}
}
return 0;
} #include<bits/stdc++.h>
using namespace std;
int main(){
double a, b, c;
while(cin >> a >> b >> c){
if(a == 0) cout << "Not quadratic equation" << endl;
else{
double delta = pow(b, 2.0) - (4 * a * c);
if(delta > 0){
double x1 = (-b - sqrt(delta)) / (2 * a);
double x2 = (-b + sqrt(delta)) / (2 * a);
cout << fixed << setprecision(2) << "x1=" << x1 << fixed << setprecision(2) << ";x2=" << x2 << endl;
}
else if(delta < 0){
if(-b / (2 * a) == 0){
cout << fixed << setprecision(2) << "x1=" << 0.00 << "-" << fixed << setprecision(2) << sqrt(-delta) / (2 * a) << "i"
<< fixed << setprecision(2) << ";x2=" << 0.00 << "+" << fixed << setprecision(2) << sqrt(-delta) / (2 * a) << "i"
<< endl;
}
else{
cout << fixed << setprecision(2) << "x1=" << -b / (2 * a) << "-" << sqrt(-delta) / (2 * a) << "i"
<< fixed << setprecision(2) << ";x2=" << -b / (2 * a) << "+" << sqrt(-delta) / (2 * a) << "i"
<< endl;
}
}
else{
cout << fixed << setprecision(2) << "x1=x2=" << -b / (2 * a) << endl;
}
}
}
return 0;
} #include <stdio.h>
#include <math.h>
int main()
{
double a = 0.0;
double b = 0.0;
double c = 0.0;
while(scanf("%lf %lf %lf",&a,&b,&c) != EOF)
{
if(a == 0)
printf("Not quadratic equation\n");
else
{
double drct = (b*b)-(4*a*c);
if(drct == 0)
{
if(b == 0)
{
printf("x1=x2=%.2lf\n",0);//4 0 0 打印出-0后所需要改正的
}
else
{
printf("x1=x2=%.2lf\n",(-b)/(2*a));
}
}
else if(drct > 0)
printf("x1=%.2lf;x2=%.2lf\n",(-b-sqrt(drct))/(2*a),(-b+sqrt(drct))/(2*a));
else
{
double real = (-b)/(2*a);
double dash = sqrt(-drct)/(2*a);
if(dash < 0)
dash = -dash;
printf("x1=%.2lf-%.2lfi;x2=%.2lf+%.2lfi\n", real, dash, real, dash);
}
}
}
return 0;
} #include<stdio.h> #include<math.h> int main() { double a=0.0,b=0.0,c=0.0; while(~scanf("%lf %lf %lf",&a,&b,&c)) { if(a==0.0) printf("Not quadratic equation\n"); else { double disc=b*b-4*a*c; if(disc==0.0) { if(b==0&&c==0)//不然会显示-0.0! printf("x1=x2=0.00\n"); else printf("x1=x2=%.2lf\n",-b/(2.0*a)); } else if(disc>0.0) { printf("x1=%.2lf;x2=%.2lf\n", (-b-sqrt(disc))/(2*a),(-b+sqrt(disc))/(2*a)); } else { double real=(-b)/(2*a); double image=sqrt(-disc)/(2*a); printf("x1=%.2lf-%.2lfi;x2=%.2lf+%.2lfi\n", real,image,real,image); } } } return 0; }if(b==0&&c==0)//不然会显示-0.0! printf("x1=x2=0.00\n"); else printf("x1=x2=%.2lf\n",-b/(2.0*a));printf("x1=x2=%.2lf\n",(-b+sqrt(disc))/(2.0*a)); 这样写过不了-4 0 0,还是显示-0.0; 直接写printf("x1=x2=%.2lf\n",-b/(2.0*a)); 过不了4 0 0,显示-0.0; 所以直接(能过) if(b==0&&c==0) printf("x1=x2=0.00\n");
#include<stdio.h>
#include<math.h>
int main(void) {
float a, b, c; // 存储二次方程的系数
float i, j, k; // 临时变量
float* p = &i, * q = &j;
while (scanf("%f%f%f", &a, &b, &c) != EOF) { // 从输入流中循环读取
if (a == 0) // 如果a==0,则不是二次方程,输出提示语
printf("Not quadratic equation\n");
else {
*p = b * b - 4 * a * c; // 求△
*q = 2 * a; // 临时变量存储2*a
k = (-b) / (2*a); // 临时变量存储,减少计算次数
if (*p == 0)
printf("x1=x2=%.2f\n", k != 0?k:0.00); // 会出现-0.0,所以条件表达式
else if (*p > 0) {
printf("x1=%.2f;", (-b - sqrt(*p)) / *q); // 计算x1
printf("x2=%.2f\n", (-b + sqrt(*p)) / (2 * a)); // 计算x2
}
else {
printf("x1=%.2f-%.2fi;", k, sqrt(-(*p)) / *q); // 虚根1
printf("x2=%.2f+%.2fi\n", k, sqrt(-(*p)) / *q); // 虚根2
}
}
}
return 0;
} #include <stdio.h>
#include <math.h>
int main()
{
float a, b, c, x1, x2;
float shi, xu;
while( scanf("%f %f %f", &a, &b, &c)!=EOF)
{
float fx = b * b - 4 * a * c;
if (a == 0)
{
printf("Not quadratic equation\n");
}
else
{
if (fx > 0)
{
x1 = (-b - sqrt(fx)) / (2 * a);
x2 = (-b + sqrt(fx)) / (2 * a);
printf("x1=%.2f;", x1);
printf("x2=%.2f\n", x2);
}
else
if (fx == 0)
{
x1 = x2 = (-b / (2 * a));
if(x1==-0)
x1=0.00;
printf("x1=x2=%.2f\n", x1);
}
else
{
shi = -b / (2 * a);
xu = sqrt(-fx) / (2 * a);
if(xu<0)
xu=-xu;
if(shi==-0)
shi=0.00;
printf("x1=%.2f-%.2fi;", shi, xu);
printf("x2=%.2f+%.2fi\n", shi, xu);
}
}
}
return 0;
} #include <stdio.h>
#include <math.h>
int main()
{
float a,b,c;
while(scanf("%f%f%f",&a,&b,&c)!=EOF)
{
if(a==0)
{
printf("Not quadratic equation\n");
}
else if(b*b-4*a*c==0)
{
printf("x1=x2=%.2f\n",-b/(2*a));
}
else if(b*b-4*a*c>0)
{
printf("x1=%.2f;x2=%.2f\n",(-b-sqrt(b*b-4*a*c))/(2*a),(-b+sqrt(b*b-4*a*c))/(2*a));
}
else if(b*b-4*a*c<0)
{
if(b!=0)
{
printf("x1=%.2f-%.2fi;x2=%.2f+%.2fi\n",-b/(2*a),sqrt(-(b*b-4*a*c))/(2*a),-b/(2*a),sqrt(-(b*b-4*a*c))/(2*a));
}
else if(b==0)
{
printf("x1=0.00-%.2fi;x2=0.00+%.2fi\n",sqrt(-(b*b-4*a*c))/(2*a),sqrt(-(b*b-4*a*c))/(2*a));
}
}
}
return 0;
}
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<math.h>
int main() {
float a, b, c;
while (scanf("%f %f %f", &a, &b, &c) != EOF) {
if (a == 0.0)printf("Not quadratic equation\n");
else {
float d = b * b - 4 * a * c;
if (d == 0) {
float x = (-b + sqrt(d)) / (2 * a);
printf("x1=x2=%.2f\n", x + 0);
//看评论区才知道-0.0+0可以消去负号 确实妙
//自己原计划是用if直接输出 如下
//if (x == -0.0)printf("x1=x2=0.00");
}
else if (d > 0) {
float x1 = (-b + sqrt(d)) / (2 * a);
float x2 = (-b - sqrt(d)) / (2 * a);
printf("x1=%.2f;x2=%.2f\n", x1<x2 ? x1 : x2, x1>x2 ? x1 : x2);
}
else if (d < 0) {
float s = (-b) / (2 * a);
float x = sqrt(-d) / (2 * a);
printf("x1=%.2f-%.2fi;x2=%.2f+%.2fi\n", s, x, s, x);
}
}
}
return 0;
}