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下面哪一种操作不能减少DrawCall的数量?

[单选题]
下面哪一种操作不能减少DrawCall的数量?
  • 开启Static Batching
  • 开启Dynamic Batching
  • 缩减贴图的尺寸
  • 关闭粒子发射器的Active属性
drawcall主要受到材质数量影响,贴图并不能减少这些
发表于 2019-12-05 14:30:37 回复(0)
Unity官方文档:Static batching is a draw call batching method that combines meshes that don’t move to reduce draw calls. It transforms the combined meshes into world space and builds one shared vertex and index buffer for them. Then, for visible meshes, Unity performs a series of simple draw calls, with almost no state changes between each one. Static batching
 doesn’t reduce the number of draw calls, but instead reduces the number of render state changes between them.
静态合批不能减少DC数量,只是减少了渲染状态的切换
所以A可以减少DC数吗?
发表于 2023-04-14 19:32:19 回复(0)