#include <bits/stdc++.h> using namespace std; struct point{ double x,y; point(double A,double B){ x=A,y=B; } point() = default; }; struct triangle{ point a,b,c; triangle(point A,point B,point C){ a=A,b=B,c=C; } triangle() = default; }; double getArea(triangle T){ double x1=T.a.x,y1=T.a.y; doub...